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Warrior – Heroic Leap

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“For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat. Some protect from the front lines with shields, locking down enemies while allies support the warrior from behind with spell and bow. Others forgo the shield and unleash their rage at the closest threat with a variety of deadly weapons.” World of Warcraft Official Site

Class Information

All information is obtained from WoWPedia.org
Class : Warrior
Available Races : [A] Dwarf, Draenei, Gnome, Human, Night Elf, Worgen | [H] Blood Elf, Undead, Goblin, Orc, Tauren, Troll | [N] Pandaren
Role : Melee DPS, Tank
Specializations : Fury (Melee), Protection (Tank), Arms (Healer)
Gear Type : Strength plate
Resources : Rage
Useable Weapons : Bows, Crossbows, Guns, Daggers, Fist Weapons, Staves, Polearms, 1-Handed & 2-Handed Axes, Swords and maces

 

Rating

Levelling Speed : 6/10
Survivability : 9/10
Gameplay : 7/10
Utility : 7/10
Soloing Capability : 9/10
Transmog Options : 7/10
Overall : 6.8/10

Review

Warriors are pretty awesome. My personal favorite ability is Heroic Leap, which allows the Warrior to jump anywhere between 8 and 40 yards from their current location. This ability is pretty much the only reason I wanted a warrior. I personally found them difficult to level , and am not a massive fan, but they are still a very awesome class.

Leveling Speed

As I mentioned, levelling a warrior was very difficult to me. So difficult that I have never actually levelled one myself from 1-90. I cheated with my warrior and used Recruit-A-Friend to gift levels to get my warrior to 85, and then levelled it from 85-90.

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The highest I have ever gotten a warrior on my own (without RAF) was about level 60, where I felt that warriors severely slow down. It may just be a personal thing, but I was always rage starved. Rage, as mentioned above, is their primary resource, and being rage starved means I was not generating enough rage to actively continue damage. Warriors also have little to no self-healing, which I will go over in the next section.

Survivability

Surprisingly, max level warriors have a very high survivability. Unfortunately their low-level counter-parts cannot say the same. The main reason I struggled to level my own warrior was due to the fact that I was rage starved (as previously mentioned). I could barely kill something before it killed me due to my little to no self-healing. So if you plan on levelling a warrior, please pick up cooking or first aid to help keep your ass alive in the process. However if you go protection, you will most likely never die, but it will take 10 times longer to kill something (as with any tank).

In PvP (player versus player), Warriors are insane. Like totally freakin insane. You can’t kill them, but they will certainly destroy you before you even knew what happened. I do not personally know much about Warriors in PvP, so here is a few blogs and a video to display how freaking insane this class is.

Gameplay

In general, I found warriors to be pretty boring. I enjoy their handful of abilities that effect the raid, but I did not enjoy them enough to level more than one to 90. So admittedly, I am not the most knowledgeable person about warriors. So instead of giving you my own opinion on warriors, I will instead provide you with lots of links about warriors that other (more knowledgeable) players compiled.

http://www.mattfossen.com/blog/

http://onslaughtwarrior.com/

Utility

Warriors do have a lot of neat abilities that help out the entire raid. They have banners they can drop that each do different abilities. They also have a couple “shouts” that give the warrior rage and their party a buff. They also have an ability that increases health in their party by 20% for 10 seconds. For a more detailed list of warrior abilities and utility be sure to check out this guide by Icy-Veins.com

Soloing Capability

Warriors struggle to solo content due to their lack of self-healing. Fortunately for them though they dish out so much damage, that soloing content before dying is still possible. I have never gotten skilled enough on a warrior to do such a thing, but here is a video of a warrior soloing the first boss of the last raid for level 85 content. This boss is still difficult to solo for other classes.

Transmog Options

Warriors have one of the coolest transmogs I have seen in the game. Not only do their tier sets look nice, but warriors also have access to all plate, giving them diverse options when it comes to looking fancy.

warrior3 Untitled Untitled2

Overall

I would personally prefer to not level a warrior again simply due to how slow they felt to level. Maybe I just never gave them a chance. I know a lot of good players who play warriors and they astound me with how well they can play the class, but it was just never something that clicked in my mind.

Monk – Legacy of the Emperor

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“When the pandaren were subjugated by the mogu centuries ago, it was the monks that brought hope to a seemingly dim future. Restricted from using weapons by their slave masters, these pandaren instead focused on harnessing their chi and learning weaponless combat. When the opportunity for revolution struck, they were well-trained to throw off the yoke of oppression.” WorldofWarcraft.com

Monks were first introduced in Mists of Pandaria (September 2012), and have quickly become everyone’s favorite alt. They are also considered to be a hybrid class, rivaling Paladins and Druids in versatility, however they are not as popular amongst end-game raiding teams as Blizzard had hoped. Their dps and healing are overall rather weak in comparison to other classes that have been around longer. I actually believe that they appear to be weak because most players only play Monks as an alt (alternate character) to their main, and thus do not put in as much effort into being as good on a Monk as they could be.

Class Information

Class info is obtained from WoWPedia.org
Class :Monk
Available Races : [A] Dwarf, Draenei, Gnome, Human, Night Elf | [H] Blood Elf, Undead, Orc, Tauren, Troll | [N] Pandaren
Role : Melee DPS, Tank, Healer
Specializations : Windwalker (Melee), Brewmaster (Tank), Mistweaver (Healer)
Gear Type : Agility Leather (Tank/Melee) & Intellect Leather (Healer)
Resources : Energy, (Melee/Tank), Mana (Healer), & Chi (all specializations)
Useable Weapons : Fist Weapon, Staff, One-hande Sword, mace, Axe & Polearm

Rating

Levelling Speed : 10/10
Survivability : 7/10
Gameplay : 9/10
Utility : 5/10
Soloing Capability : 8/10
Transmog Options : 5/10
Overall : 7/10

Review

Monks have definitely won my heart over in the short time I have played them. They require a lot of skill and patience to play well.

Leveling Speed

I also love the fact that you can level a monk SO quickly. Starting at level 20, monks receive a daily quest to give them a 60 minute buff to increase all experience gained. This buff can now be stacked up to 24 hours. There used to be no cap, but to even out the leveling experience for all classes, Blizzard has enforced a cap. If you are fortunate enough to have Bind on Account (BoA) gear which also increases experience gained, plus the monk daily buff, you will soar through the levels faster than anyone else. It is so rewarding!

In addition to the buff, Monks are also considered hybrids so that means you can tank heal or DPS your way to max level. This makes questing and dungeon ques go by a lot faster!

Survivability

Monks survive very well during the leveling process…..at least they do up to about level 86. Around 86 I started to struggle to keep myself alive, as I often had to choose between the tank specialization to survive and do no damage, or the melee dps specialization to try and kill things before they killed me. I have read that a lot of monks easily solo encounters and do well in pvp, but I personally do not have much experience on the matter!

In fact after some research on the official Warcraft forums, it appears that a lot of players view monk survivability as excessively low in comparison to other classes. However the original posters of those threads were also met with a lot of conflicting statements, so I will let you decide for yourself.

http://eu.battle.net/wow/en/forum/topic/7921982296
http://us.battle.net/wow/en/forum/topic/7199640523

Gameplay

Monks, despite their low survivability, are very fun. I am a personal fan of Brewmaster and Mistweaver due to the fact that you can summon statues to aide you in your job! I will explain more about the statues in the Utility section. For now, let’s just talk about their neat abilities, like Xuen or Spinning Crane Kick (I prefer to call it spinny-shit, but that’s just me).

Below is a photo of what I think is like the absolute best monk ability in the game…Spinny-shit! In addition to that image, I will also include what Xuen looks like when summoned. I personally love the graphic, let alone his abilities.

monk2monk3

Utility

Unfortunately I don’t personally like a lot of the Monk utility. Outside of the statues, Monks are lacking in raid-wide utility. They have a few personal cooldowns to reduce incoming damage, but as for helping the raid as a whole, they offer very little. Legacy of the Emperor is a Monk-only buff that provides a 3% stat increase for all party members. Similar to a Druid’s Mark of the Wild or a Paladin’s Blessing of Kings.
The one ability I do like is the Brewmaster’s Black Ox Statue, which places an absorption ward around party members. For more information on Brewmaster abilities, be sure to check out this awesome guide on WoWhead.com

Mistweaver Monks have a similar ability to the Brewmaster’s statue, but instead of an Ox, it is the Jade Serpent! This statue basically replicates 25% of direct healing done to random players in the monk’s party. Pretty nifty healing ability if you ask me! Mistweaver monks also have the ability Revival, which is a raid-wide mass dispel in addition to a massive heal.

For more information about monks in general, head on over to MonkMeditation.com

Soloing Capability

Despite their low survivability, Brewmaster monks are actually extremely overpowered. With the combination of their minimal self healing and incredibly high damage due to vengeance, they are able to solo a lot of content that a lot of people wouldn’t think they can solo.

Here is a video of a Brewmaster Monk soloing Stone Guard 10-man Heroic in Mogu’shan Vaults

Transmog Options

Monks have a lot of awesome options for transmog. But unfortunately since they are new to the game, they only have 3 tier sets to choose from, making collecting gear to transmog a lot more time consuming. I personally like how the Pandaren look in monk gear, though I have included a picture of a Human female wearing the exclusive Challenge Mode set. Since monks are leather users, they can use any non-class specific leather piece they can get their mits on. I often see monks looking like rogues.

monk4

Overall

I really enjoy the monk due to the fact that their playstyle is so different from the pre-Mists of Pandaria classes. They are definitely unique and have their own place in my heart, but I would not main switch to one any time soon. But if you are looking for a new alt, or a character you want to get to max level FAST, then I would most definitely recommend leveling a monk!

Shaman – Call of the Elements

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I personally really love shamans. They are a lot of fun, can do a lot of damage, and are just plain epic in the lore of the game. Thrall (pictured above) is a fan favorite of Horde Warchiefs. Unfortunately he no longer holds that role, but many Horde players wish he would return. So pick up your totems, call out your ancestors and get ready for a thunderstorm. (Shaman joke…you’ll get it later)

Class Information

All information is obtained from WoWPedia.org
Class : Shaman
Available Races : [A] Dwarf, Daenei | [H] Tauren, Troll, Orc, Goblin | [N] Pandaren
Role : Melee DPS, Ranged DPS, Healer
Specializations : Enhancement (Melee), Elemental (Ranged), Restoration (Healer)
Gear Type : Agility Mail (Enhance) & Intellect Mail (Ele & Resto)
Resources : Mana
Useable Weapons : Dagger, Fist Weapon, One-handed & Two-handed Mace, Axe and Staff

Rating

Levelling Speed : 8/10
Survivability : 8/10
Gameplay : 8/10
Utility : 8/10
Soloing Capability : 8/10
Transmog Options : 9/10
Overall : 8/10

Review

Shamans are pretty awesome. They are extremely powerful even at low gear levels. Elemental AoE (Area of Effect) abilities…well…ability…has made many other classes jealous. They get to spam one button, look like a Sith Lord, and watch everything die. What better reason could you need to play a shaman?

Here is a fun fact! Shamans were originally a Horde-only class, but in the Burning Crusade Expansion of 2007, Blizzard decided to grant the Alliance access to shamans, and in return the Horde was granted access to Paladins. WoWPedia.org

 Leveling Speed

Shamans level pretty quickly. If you haven’t noticed a theme in my blogs by now, I like healers….a lot. So naturally I leveled my shamans as healers for the instant dungeon ques. Fortunately while leveling, if you pick elemental and restoration as your two specializations, your gear is identical and you can que as a healer and then go back to dps for your quests! Pretty awesome.

Survivability

Shamans have a unique ability to self-heal….ok so it’s not THAT unique, but it certainly does make hunters jealous! Despite the specialization you choose with a shaman, you will always have access to Chain Heal, Healing Surge, Healing Stream Totem, Healing Tide Totem and Healing Rain. That is a lot of heals to keep you alive during your adventures through Azeroth! Here’s what a healing rain looks like if you’re interested! If you thought that was awesome, check out these 5 shamans playing with Chain Heal.

healing rain chain heal

Gameplay

Experiencing the game as a shaman is..well…hard to put into words. Depending on what spec you choose, your life will be very different. If you want to PvP, remember the saying “if it’s blue it’s glue.” To clarify, the ‘class color’ for a shaman is blue. You will be treated like glue in PvP meaning people will try to kill you first.They just feel threatened! But it’s mostly because of all those lovely healing abilities I just mentioned. Not only are they a big deal on keeping you alive, but even if you are a DPS shaman, they can keep your friends alive as well.

Oh yeah….with Chain Lightning you can be a sith lord. Pretty neat huh?

chain lightning

Totems. Oh totems. They are so fun. You can summon two different types of elementals (which are also bound to a…you guessed it! TOTEM!). Here is a picture of the beloved Fire and Earth elementals that you can summon to fight FOR you. Wooo! Less work to do right? WRONG. This image is deceiving. A shaman can no longer summon more than one elemental at a time. Sadly totems are considered a cooldown, so you can only summon them twice every 5 minutes, with a 60 second delay between the two. Bummer I know, but they will charge into battle fearlessly defending your honor! For those of you that are interested, Call of the Elements is a shaman talent that instantly resets the cooldowns on all totems.

totems

Utility

All jokes aside, Shaman totems are extremely over powered. Here is a complete list of shaman totems and what they do. There are so many, that I would only suggest reading up on them if you are truly interested!

Other than the shaman totems being their utility, the biggest reason (let’s not lie pretty much the only reason) we want shamans around is for BLOODLUST…..or as the alliance call it “Heroism.” But since I am an avid Horde player, let’s go with the clearly more awesome name, Bloodlust. For those of you who are just like “omg another link to click” I’ll summarize what it says. Bloodlust is a buff that increases melee, ranged and spell haste by 30% for all party and raid members for 40 seconds. Bloodlust and Heroism are identical except for the names. You even get a nifty evil totem face over your head when it’s activated. Here check it out:

bloodlust

Soloing Capability

From the admittedly very little soloing I have done as a shaman, they seem to do alright. Since I am not very well versed in this field I provide you with a super awesome video of someone else doing the work for me. Make your own opinions on if you think a shaman can solo neat stuff.

Here is a video of an Elemental Shaman soloing 25 man heroic Lich King.

Transmog Options

I personally love shaman transmog. You get to look like a demented evil witch doctor. Pretty neat stuff right? Also the Mists of Pandaria challenge mode set lets you strap massive fire totems to your shoulders. That’s worth making a shaman all on its own, not to mention the fact that Siege of Orgrimmar has an EXCLUSIVE shaman transmog set available within the instance.

tier13 korkronshammy challengemodesham

Overall

All in all, I love shamans. They are so badass. You get to look like an evil witch doctor, use chain lightning to be a Sith lord, and be the first target in PvP. But in all seriousness, Shamans are an amazing class if one takes the time to master them. They are extremely rewarding and even more fun to play. So go get your level 90 shaman today!

Druid – Heart of the Wild

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Well since we have now covered Paladins, Hunters, Priests and Warlocks, up next we have Druids! Druids are awesome because of how versatile they are. They literally offer every role packaged into one class. Druids are one of my favorites because of their unique healing style, their play style options and simply how much fun they are!

Class Information

All information is obtained from WoWPedia.org
Class : Druid
Available Races : [A] Night Elf, Worgen | [H] Tauren, Troll
Role : Tank, Melee DPS, Healer, Ranged DPS
Specializations : Guardian (Tank), Feral (Melee), Restoration (Healer), Balance (Ranged)
Gear Type : Agility Leather (Guardian & Feral), Intellect Leather (Balance & Restoration)
Resources : Rage (Guardian), Energy (Feral), Mana (Restoration & Balance)
Alternate Resources : Combo Points (Feral), Lunar/Solar Eclipse (Balance)
Useable Weapons : Staff, Dagger, One-Handed Mace, Two-Handed Mace, Fist Weapon, Polearm

Rating

Levelling Speed : 7/10
Survivability : 7/10
Gameplay : 9/10
Utility : 9/10
Soloing Capability : 9/10
Transmog Options : 9/10
Overall : 8/10

Review

Druids offer a lot of unique abilities such as shapeshifting. Druids can take on up to seven different appearances. To learn more about druid shapeshifting be sure to check out the WoWPedia article for druids.

Leveling Speed

Because Druids can literally fit every single role in the game, they are often considered to be one of the fastest to level. I actually disagree with that. My experience with Druids has always been with Balance or Resto, which is just painfully slow. I have leveled once as a Bear (Guardian) but as with paladins, the tank spec is only good until roughly level 70. Kitty (feral) is also very squishy. They cannot take many hits and when they do take damage, it is a lot of damage. I struggled to find a comfortable leveling pace with a Druid simply because of their inability to take much damage.

A common joke in the Vanilla and Burning Crusade eras

A common joke in the Vanilla and Burning Crusade eras

Survivability

As I previously mentioned, Druids take a lot of damage. The resto/balance group can typically take even less damage than feral/bear. I personally think that because bear/feral falls into a melee classification, that they are given a little bit more armor or stamina or something. I’m not 100% on that one so don’t quote me, it’s just an experience opinion. As for being able to quest on my own as a Druid, balance was atrociously difficult. It was a mentally scarring experience that I would not wish upon my enemies. My second level 90 druid was leveled as Guardian. This process was painfully slow, but I did not take enough damage to make it as mentally taxing as balance was.

Gameplay

I have only personally spent a lot of time with Balance and Restoration with druids. I am not fond of feral, but I am also not a huge melee DPS fan. I did not really like Bear, but I think that’s more because I am just plain tired of tanking. It’s all I’ve been doing lately and having yet another tank was just not appealing to me. My favorite is Restoration because they have a very unique style of healing called Heals over Time (HoTs). Instead of direct healing where you cast a spell and bam, your target is instantly healed for x amount, Druids cast a spell and it takes about 10-15 seconds for their target to receive all of the heal.

Here is a photo of the cosmetic “Tree Form” for restoration druids. This cosmetic form used to be functional in that if the druid was in this form, he or she would do increased healing to their targets. However, Blizzard decided to put a cooldown on the increased healing, but allowed Druids to keep this form just to feel pretty. Also I have included an image of what the new “tree form” cooldown looks like. I think they look more like a piece of broccoli than they do a tree.

Old TreeNew Tree

As I said I personally do not know much about the other three spec’s for Druids, but if you are interested in finding out more about the other specs and how other people enjoy them, feel free to meander on over to The Fluid Druid blog!

Utility

Druids have an awesomely unique ability called Symbiosis. Symbiosis is a neat ability that when cast on a friendly target, gives the Druid a class-specific ability from the class they cast it on. The person receiving the Symbiosis also receives a Druid ability. The link mentioned earlier will tell you all the awesome abilities that druids give and receive with other classes.

Other than Symbiosis, Druids have a lot of great abilities that are a mixture of their own utility as well as group-wide utility. I won’t get too far into that as there are just soooooo many awesome druid abilities, but you can read up about them here!

Soloing Capability

I personally don’t like Druid soloing, but as I said previously I only really like Restoration Druids. Resto has very little soloing capabilities, so I have never really tried to solo anything on my Druids. But there is exciting news! There are druids that can solo encounters that I wouldn’t dare touch. Here’s a video of a kitty (feral) Druid soloing a boss in Firelands.

Also should mention the song in this video is one of my favorites from Two Steps from Hell

Transmog Options

I actually really enjoy a lot of the Druid Transmogs available in the game. My absolute personal favorite is the one offered in Mists of Pandria Challenge Modes, which are incredibly difficult to obtain. My own druid is only done with 5 out of the 9 timed challenges required to get the set. Maybe by the time you read this I can share a photo of my druid wearing it.

druid CM set

As for other Druid transmogs, they mostly seem to like making druids look like trees. Which is fitting for restoration, but if you are a cat or bear druid that wants to look deadly awesome, well……you’re out of luck unless you go steal some rogue look-alike sets.

mog1 mog2 mog3

Overall

Overall I really do enjoy druids. I wish I had the energy to collect another set of gear to try out Bear or Kitty druid playstyles. I am quite content with restoration, because if it is played properly it can be extremely powerful. I guess the only way to find out what type of Druid you like is to try them all out! Let me know which one is your favorite and why in the comments below!

Warlock – Curse of the Elements

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There is so much to be said about Warlocks. For the longest time they used to be one of the most difficult classes to play. Recently they have become easier and more appealing to the majority of the player base. Warlocks are without a doubt one of my most favorite classes to play in both PvP and PvE.

Class Information

Class : Warlock
Available Races : [A] Gnome, Human, Worgen, Dwarf | [H] Blood Elf, Undead, Goblin, Orc, Troll
Role : Ranged DPS
Specializations : Demonology, Affliction, Destruction
Gear Type : Intellect Cloth
Resources : Mana
Alternate Resources : Demonic Fury (Demonology), Burning Embers (Destruction), Soulshard (Affliction)
Useable Weapons : Staff, Dagger, Wand, One-Hand Sword

Rating

Levelling Speed : 9/10
Survivability  : 10/10
Gameplay : 8/10
Utility : 9/10
Soloing Capability : 10/10
Transmog Options : 8/10
Overall : 9/10

Review

Warlocks are another Ranged DPS. As I’m sure you can tell by my posts thus far, I excel at ranged and I enjoy classes that play at range more than melee.  Warlocks, in general, offer a lot of raid-wide utility as well as several damage reduction cooldowns.

Leveling Speed

Leveling a warlock is very similar to leveling a hunter. You can use a pet (called minions) to take all the damage for you or deal extra damage. I personally prefer using a DPS pet over a tank pet because warlocks do not take a lot of damage. You can learn more about warlock pets at ElitistJerks.com

In general, leveling a warlock is a fairly speedy process if you quest and que for dungeons at the same time. The dungeons will provide a break from the questing, but you will still gain the most experience from quests. Warlocks also do a LOT of damage, even at low levels. I personally prefer leveling as Demonology to 85, then switching to Destruction for 85-90. Affliction is not really a favorable option to level with due to the amount of haste needed to do decent damage.

For a leveling guide for Warlocks for 85-90, be sure to check out Icy-Veins.com

Survivability

Warlocks have a lot of personal survivability cooldowns that I am particularly fond of.  They have Soulshatter, Unending Resolve, Dark Regeneration, Sacrificial Pact, Dark Bargain and healthstones. Oh! And Destruction also gets Ember Tap. For a detailed explanation of what each ability does click here. From my experience, warlocks take very little damage in comparison to cloth wearing counterparts. They are definitely cannons, but not as much of a glass cannon as say a Mage would be.

Gameplay

Warlocks are incredibly fun to play. You can either have a minion summoned to aid you, or you can sacrifice it for a damage increase for just yourself.  If you choose to play Affliction, you can blanket all of your enemies with damage over time spells, also referred to as DoT’s. These DoTs or curses do an incredible amount of damage, but are very annoying to keep up on multiple enemies at once. I am personally not very good at multi-dotting (the act of putting DoT’s on multiple targets). Because of that I choose to play Destruction, which has a basic rotation with a TON of damage output if played correctly. It’s always fun to see a 1.5 million Chaos Bolt critical strike.

Below is what a Chaos Bolt looks like!

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Utility

Warlock pets in general are pretty awesome. You have the Imp who likes to throw fire at your enemies, the Voidlord that can tank, the Fel hunter that can silence your enemies, the Observer who licks your enemies to death, the Succubus who charms and sleeps your enemies so they stop attacking you and if you choose to play Demonology, you get the Wrathguard. Warlocks also have the option to summon an Infernal or Doomguard every 10 minutes to help.

Warlocks also provide raid-wide utility with the conjuring of Healthstones. Healthstones grant 20% of the user’s health back instantly with a 2 minute cooldown. You can carry up to 3 charges of 1 healthstone. Everyone in the group can use these, and they are primarily what makes a warlock a necessity when raiding. Warlocks also offer a teleportation device for both themselves and the entire group.

Here is an image of the Soulwell, the item that warlocks summon to grant healthstones to their party members.

soulwell

Warlocks are also able to create summoning stones, which allow players in a group who are not currently present to be brought to the warlock’s location. This ability requires 3 people to create the stone and 2 to summon.

For more information on Warlock Utility, check out WoWPedia.com

Soloing Capability

Because Warlocks have a tank pet, like hunters do, their soloing capabilities are equal to that of a hunter. Warlocks produce a very high amount of damage, take very little damage, have a lot of self healing, and a pet that can take the damage for them. Warlocks are one of the few classes that are able to solo content that most classes cannot at the time. They are usually the first ones to figure out how to solo things.

For example, the Immerseus fight in Siege of Orgrimmar is considered to be current content, meaning this is the instance that most players are currently working on and gearing for. Here is a video of  a Warlock soloing this encounter.

 Transmog Options

Warlocks have some of the creepiest looking transmog in the game. You will either end up looking like a demon or you’ll be a grave or crypt robber. To be honest it’s pretty sick. I love warlock transmog. Here’s some examples of my favorite tier set’s that a lot of warlocks choose to use. For more Warlock transmog options, be sure to check out


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Overall

I think it’s safe to say that overall, warlocks are one of my favorite classes to play because of their transmog options, ability to survive almost anything, and because I mean come on. How awesome is it that you can summon demons and look like a badass and do a lot of damage? Not to mention all the great utility they offer. So if you’re up for the challenge of mastering a warlock and collecting all the spiffy demon-y transmog gear, I’d suggest you go for it!

 

Power Word: Priest

priest1

Next on the list of favorite classes is the Priest! Priests are awesome because if you like to heal, like I do, they offer 2 specializations of healing and one for damage. They were originally designed to be healers, so their healing specs excel far beyond their DPS spec.

Class Information

Class : Priest
Available Races : [A] Draenei, Dwarf, Gnome, Human, Night Elf, Worgen | [H] Blood Elf, Undead, Goblin, Tauren, Troll | [N] Pandaren
Role : Healing, Ranged DPS
Specializations : Discipline, Holy, Shadow
Gear Type : Intellect Cloth
Resources : Mana
Alternate Resources : Shadow Orbs (Shadow)
Useable Weapons : Dagger, 1-Hand Mace, Staff, Wand non-shield Off-hand

 

Rating

Levelling Speed : 7/10
Survivability  :7/10
Gameplay : 7/10
Utility : 7/10
Soloing Capability : 5/10
Transmog Options : 9/10
Overall : 7/10

 

Review

Priests are primarily a ranged class, so there is no real need for them to be in melee range. They have a lot of awesome abilities, and if you like to dungeon crawl , they can level relatively quickly. However, priests have minimal soloing capabilities, as they cannot sustain as much damage as other classes.

Leveling Speed

Leveling as a Priest has always been a very slow and painful process for me. In the beginning you only get smite and Power Word: Pain for about 15 levels. If you choose to pick up a healing spec at 10, your offensive abilities never really grow from that. Shadow does not get interesting until around level 70 when all the “good” offensive abilities show up in your spellbook. Since priests have 2 healing specs, I prefer to just chain-run dungeons until I hit 85, then switch to shadow to quest to 90. I have read that a lot of priests stay as Disc or Holy and just smite spam their way to 90, but I personally find that extremely dull.

Survivability

Priests are a bit tricky to review in the survivability aspect. In PvP they are very difficult to kill while in their DPS spec (Shadow) due to an ability called Dispersion. It reduces incoming damage by 90%. Unfortunately it is exclusive to the Shadow spec. If you choose to level as Holy or Discipline, you will rarely die as long as you have enough mana to heal yourself, but it will be a very slow process. I personally prefer not to solo anything as a priest because it either takes a long time, or you die a lot….which also takes a long time. Priests just take a lot of time.

Gameplay

If you manage to get your priest up to max level, they become so much more fun and rewarding. I guess it’s a pretty good trade off for the leveling experience to be so mind numbing. Since priests were originally designed to heal, and only heal, naturally their two healing specs are the best designed.

I personally switch between both Disc and Holy depending on how lazy I want to be. Disc was designed to turn damage into healing, while Holy is just raw healing with little to no damage. In LFR I prefer to play Disc because it’s the lazy-man’s way to topping the healing charts. Though if you put in the time to research Disc, it is a very rewarding spec that actually is considered to be one of the top healing specs in this expansion.

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Utility

Priests have some awesome utility abilities. One of their abilities, Leap of Faith, grabs another player and yanks them to your location. Some people like to mess with party members by using it to get them killed…..while the good priests use it to save lives.

Void Shift is also an interesting ability. It swaps your health with your target’s health. Again this is another ability that can either kill someone or save their life.

Disc priests have some awesome abilities that add to their preventative healing utility. Abilities such as Pain Suppression, Power Word: Barrier and Spirit Shell are my top 3 favorite Disc abilities. Pain Suppression reduces the target’s threat as well as the amount of damage they will take while the ability is active. Power Word; Barrier creates a golden dome on the ground that if players are inside of it, reduces their incoming damage. And finally, Spirit Shell is an ability that places an extremely strong absorption shield on the target.

priest3

Holy priest get a neat ability called Divine Hymn. Divine Hymn is a massive AoE ability that acts much like a druid’s Tranquility, healing all targets in your party for about 8,000 health every second. It also increases all healing received by 10% for 8 seconds. Next up on Holy’s ability list is the Lightwell. The Lightwell is a little well that players used to be able to click on to receive heals, but due to a lot of priests complaining that no one EVER clicks the lightwell, it was transformed into Lightspring. The Lightspring does the same thing as the Lightwell, but it does not require players to physically click on it.

 priest4

 

Soloing Capability

As I said earlier, I hate soloing things on a priest. It takes forever. Maybe I’m just a bad priest, I don’t know. I primarly heal on all of my priests, so maybe I have never fully experienced the awesomeness of a shadow priest’s damage, but this blog is about my personal opinion is it not? I just don’t like it. Either things refuse to die because I don’t do enough damage, or I die because I can’t heal myself or take much damage. Either way, I do not recommend trying to solo things as a priest.

Transmog Options

Oh Transmog…my favorite part of World of Warcraft. Priests get the BEST looking gear as well. They can be creepy, heavenly or just plain epic. A lot of cliché priest transmogs include white, gold, blue etc, but there are some really awesome ones available due to the sheer volume of cloth armor in the game. It’s safe to say my Paladin is jealous of how awesome my priest looks on a daily basis. Unfortunately I did choose an undead priest, and nothing looks nice on an undead, that’s for sure.

Here’s some examples of my favorite priest Transmogs done by other players

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Overall

Overall I really enjoy healing on my priest. He’s my third most played character in the game, and if you can master them they are a lot of fun. Unfortunately he doesn’t really do much but raid because well, I don’t like doing anything but raiding on priests.

So if you are looking to heal, or want a challenging DPS spec, my third most favorite class is a priest. They have a LOT of healing utility, but have something to be desired in their DPS abilities.

Hunters – Apsect of the Daze

Hunter Banner

Unlike Paladins (my previous post), Hunters are a pure DPS class. My very first character in WoW was a hunter simply because it was recommended due to how fast they can level. Hunters are not only a ranged class, but also a pet class. Your pet can essentially hold threat on something while you kill it from a distance. My favorite part of playing a hunter, recently, has been the PvP (player vs player) aspect. They are incredibly powerful, hard to kill and have great personal utility. These things, among others, have brought the Hunter class 2nd on my ranking for favorite classes.

Class Information

Class : Hunter
Available Races : [A] Draenei, Dwarf, Human, Night Elf, Worgen | [H] Blood Elf, Undead, Goblin, Orc, Tauren, Troll | [N] Pandaren
Role : Ranged DPS
Specializations : Marksman, Beast Mastery, Survival
Gear Type : Agility Mail
Resources : Focus
Useable Weapons : Bow, Crossbow, Gun

Rating

Levelling Speed : 10/10
Survivability : 9/10
Gameplay : 7/10
Utility : 5/10
Soloing Capability : 10/10
Transmog Options : 7/10
Overall : 8/10

Review

Since Hunters are a ranged DPS class, you are restricted a little bit into what you can do to level and at end game. Leveling as a hunter is often a lot quicker to just quest and occasionally que for a dungeon. Dungeon ques for DPS are typically anywhere between 5 and 25 minutes.

Leveling Speed

Leveling as a hunter is by far one of the fastest and easiest experiences in the game. Since hunters have a pet that basically takes all of the damage for them, the death count while leveling is usually fairly low. I also found hunters to level quicker through questing, since dungeon ques are slightly longer than those for healers or tanks. The most efficient method by far is queing for dungeons while you quest.

Survivability

Since hunters rely heavily on their pets to take most of the damage, as long as you can keep your pet alive with Mend Pet, you’ll be just fine. However if you let your pet die, you can expect to shortly follow suit without using any of your very limited defensive abilities. Hunters have a very unique way of avoiding death by literally pretending to be dead. In PvP this ability will only annoy your enemy, but it will not actually save you from death like it can in PvE content.

Here’s an example of a funny feign death comic I found. Pretty much sums up the experience.

Feign Death

Deterrence and Disengage are also useful defensive cool downs. Deterrence reduces incoming damage for a few seconds while Disengage sends you flying backwards from your target in an aide to run for your life.

Gameplay

As I said in my opening, I am particularly fond of hunters in PvP. In PvE they are also powerhouses that can ruin anyone’s day, but I just prefer the experience of a hunter in PvP over PvE. In PvP, depending on which spec you play, it is neigh impossible to be killed with the right pet/talent combinations. I have taken on up to five people at once and came out victorious. If you are more into PvE or raiding, hunters can also give a satisfaction of being the highest on the DPS meter. As always, true gameplay excellence follows the skill of the player, but overall hunters are a very easy class to do well at.

Utility

Freezing TrapHunters have a lot of utility; unfortunately it’s only for them (those selfish jerks!). As previously mentioned, hunters have Disengage, Deterrence and Feign Death. Hunters can also provide traps, which can either slow or freeze enemies. In addition to their traps, they also have an ability called Misdirect. Misdirect causes all incoming threat to the hunter to be directed towards a friendly target. This ability is often used while leveling so the hunter doesn’t pull threat off of its pet. This ability can also be used to pull raid or dungeon bosses to help the tanks establish a high amount of threat even faster. Other than those few abilities, hunters do not have much to offer to the party, but their pets do! Hunter pets can provide buffs that may otherwise be missing in the group’s composition, such as melee or spell haste, crit, mastery, attack power, etc.

Soloing Capability

Hunters have one of the highest soloing capabilities in the game (next to death knights of course). Once again, due to the hunter’s pet, he can solo a variety of different encounters without so much as a scratch on himself. I personally prefer to solo any content on my hunter in comparison to any other class because it is just that easy. Some fights have mind control mechanics, which make it a bit hairy for a hunter to solo because they would either have to dismiss their pet, or try to DPS through the enemy’s health fast enough as to not risk the mind control mechanic going off.

Transmog Options

I am personally not too fond of the hunter transmog options. Most of the sets either make you look like a bear or like a boss in the raid instance. However hunters do have a lot of options with mail items, as they share that gear type with shamans. Mail armor is also available from level 1, so obtaining unique or strange armor sets is rather easy, it just requires a lot of time, research and patience.

If you spend enough time on getting creative with your mail pieces, you can take an otherwise brutish looking set of gear and make it into your very own 3-D stripper!

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However unless you plan on spending your days dancing on top of a mailbox in Orgrimmar, I would not suggest dressing your hunter this way. It also looks pretty awkward for the boys to be wearing that style of armor as well. Be sure to check out WoW Hunter’s Hall for more transmog ideas.

Overall

Overall I really do enjoy the hunter. The leveling experience is easy enough that I have two of them at max level. As for ranged DPS, they are by far my most favorite, but that may be mostly biased on the fact that it was my first. I would definitely recommend a hunter to any new player as the ease of this class is extremely high and requires minimal effort to be decent enough to blend in. However if you do put in the extra time, effort and research, hunters offer an extremely rewarding return. Since the class is easy to play decently, those who master it are nearly unstoppable.

So in conclusion, hunters are ranked 2nd in favorite class list because of their ease to play, how much fun they are, and the ability to solo things that most classes cannot. Hunters are a very good class for players who love to hunt for achievements, rare items and collect pets, as there are literally hundreds of unique pets that hunters can tame.

Related Class Links

WoW Hunter’s Hall – Hunter Blogger that blogs about all things hunter!
Petopia – Website dedicated to tracking all types of hunter pets available in the game! My favorites are the spirit beasts 🙂
WoWHead – Hunter Class Description Page. This site also offers the entire game database at the user’s fingertips from quests, NPCs, raid boss loot and much more.
Warcraft Hunter’s Union – Another blog dedicated to all things hunter! Includes guides on how to play a hunter
Huntsman’s Lodge – Blog dedicated to all things hunters

To finish off this post I will leave you with a screenshot of my hunter obtaining her legendary cloak! Happy Hunting!

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Paladin – The Holy Hand Grenade of Azeroth

Paladins became my favorite class for a couple reasons, mostly that captivating flashy cone of light, which I later found out is called Light of Dawn. They have extensive utility in raid environments. I also enjoy their ability to cheat mechanics in a fight and wear the strongest form of armor all at the same time.

Light of Dawn

 Class Information

Class : Paladin
Available Races : [A] Human, Dwarf, Draenei & [H] Blood Elf, Tauren
Role : Hybrid (Tank, Healer or DPS)
Specializations : Protection, Holy, Retribution
Gear Type : Plate
Resources : Mana
Alternate Resource : Holy Power
Useable Weapons :   2-Handed Axe, Sword, Mace & Polearm, 1-Handed Axe, Sword & Mace, and Shield

 

Rating

Levelling Speed : 8/10
Survivability  : 9/10
Gameplay : 8/10
Utility : 10/10
Soloing Capability : 7/10
Transmog Options : 8/10
Overall : 8/10

Review

Since Paladins are a hybrid class, they can take on whatever role you want. You can melee DPS in Ret, Heal in Holy, or Tank in Prot. You can literally experiment with all three to find out which one you prefer the most.

Levelling Speed

Levelling a paladin can be challenging at times, but very rewarding. I found Paladins to be faster than most classes because of their ability to adapt to different roles to get faster dungeon ques. However if you plan on questing, I would recommend going either Ret or Prot depending on your skill level and capabilities on staying alive. I would recommend going to Ret once you get to Pandaria regardless of what spec you want to play at max level. I have personally leveled through pandaria in all three specs, and from my experience prot is far too slow, holy is almost useless, but Ret is very squishy, though a steady stream of damage.

Survivability

I struggled quite a bit while leveling as a Holy paladin. In Holy, you do almost no damage but never die; in Prot you do a lot of damage till about level 70 and you almost never die, and in Ret you don’t do much damage till 70 and you will die a lot. I was very disappointed in Ret’s durability or lack thereof. I was getting my ass handed to me on a silver platter most of the time unless I spent my Holy Power on healing myself, and since your main abilities in Ret will require use of holy power, keeping myself alive meant doing less damage; thus leveling even slower. However slow the process was in Ret, it was a hundred times faster than the other two options.

Gameplay

I find Paladins by far the most fun class in the game because you can cheat mechanics (which I’ll go into more detail in the utility section). But to brush upon it lightly, you can survive things that would otherwise kill any other class. The healing experience is my favorite of the three specs and my absolute favorite style in the game. You use a combination of your mana and Holy Power to AOE, single target, preventative and HoT your targets. It’s incredible. Holy Paladins are also extremely hard to kill in PvP due to their utilities if they are played properly, which makes it even more fun to see people get frustrated that I just won’t die.

Here is a video of a Ret paladin playing in PvP arenas.

Utility

Paladin using Divine Shield to escape certain death

The main abilities that paladins have that other classes do not are things like Divine Shield, Devotion Aura, Hand of Protection, Hand of Freedom, Hand of Salvation and Hand of Sacrifice. All but one of these abilities can be cast on your entire group, individual members or yourself. Divine Shield can only be used on you and it makes you immune to literally everything. With this shield up, you take no damage, you cannot be interrupted, stunned, or feared. You go into god-mode for 8 seconds while it is active. Devotion Aura is not only a 20% magic damage reduction for your entire raid or party, but it also protects you and your entire party from being interrupted during spell-cast. That’s right, you can prevent up to 40 people from being interrupted all at the same time, which is an extremely useful ability if you are in a large battleground group or raid. The Hand spells (Protection, freedom, sacrifice and salvation) can all be cast on you or a raid/party member. Protection grants immunity from physical attacks (ie melee attacks). Freedom removes all movement impairing effects on you or your target. Sacrifice can only be cast on someone else unless you have it glyphed. If you do not have it glyphed, it will sacrifice your health for your target’s health when they are taking damage. It essentially redirects 30% of the damage to you. If you do have it glyphed, it is a flat 30% damage reduction ability. Finally, Salvation reduces the threat of you or your target. All of these abilities have saved lives in raids, making Paladins very useful in a raid or battleground environment.

Soloing Capability

Unfortunately, as I previously mentioned with Ret being rather squishy, Holy being useless for damage and Prot doing very little damage, it is often times difficult to solo content as a Paladin. I would recommend using Ret to solo things, but be warned Ret is known to take a lot of damage. Unlike warriors or death knights, Ret seems to be significantly squishier when they take smacks to the face. Ret does seem to be heavily reliant on gear, so it is safe to assume the better gear you have, the easier it is going to be to solo an encounter. Holy also has a severe lack of AoE damaging abilities, so I would never recommend soloing anything as Holy.

Transmog Options

My favorite part of WoW is now the Transmog feature. In case you aren’t familiar with it, it allows you to change the appearance of your current armor into something more….fancy! (Or in a paladin’s case more sparkly.) Paladins have some of the best looking plate gear in the game, however if you are interested in going for anything that isn’t gold, red, or white, think twice about paladins. Finding and obtaining gear that for a Paladin to transmog that is not those three colors is either neigh impossible or extremely difficult, expensive and time consuming to obtain. I’m still trying to make a black armor set for mine, but all the good black gear is specific to other classes.

my_paladin_transmogrification_by_laretsu-d4qxeym     drillbore

Overall

In general, I adore Paladins, if you haven’t figured that out already. I have been raiding as a Prot paladin for almost two years, and as Holy paladin for nearly a year. The class can be deemed as somewhat easy, but to be really good at it, it will require a lot of research, dedication and time playing the class and finding all the intricate details. Personally I enjoy finding what I can and cannot die from while using Divine Shield (yes I said you get total immunity, but Blizzard wouldn’t let TOTAL immunity happen…but it does work most of the time!)

So in conclusion, if you are looking for a versatile class to learn how to play the game on, Paladin’s are your best bet. They are by far the simplest of classes to understand, but are also extremely rewarding if you are willing to dig deeper into their rotations, abilities and strengths.

Now I will leave you with MY paladin doing light of dawn!

Now I will leave you with MY paladin doing light of dawn!